Not an av just an error.
ParticleRenderClass:345 |16:49:47|185520 |ERROR: Effect "dsparker" has no base class specified
yes im trying to create a custom build effect, I cannot see what I have done wrong, my dsparker is not very different from the "sparker" in the 1.3 pak, I have tried various different ways of doing in, but the error persists and the effect does not work.
the odf
[Sparker]
baseName = "sparker"// changing this to dsparker makes no difference
simulateBase = "sim_smoke"
renderBase = "draw_multi"
renderCount = 2
renderName1 = "dsparker.smoke"
renderName2 = "dsparker.trail"
[smoke]
renderBase = "draw_emit"
emitName = "dspark"
emitDelay = 0.2
emitVelocity = "0.5 -0.5 0.5"
emitVariance = "0.25 -0.25 0.25"
[dspark]
simulateBase = "sim_smoke"
lifeTime = 1.5
renderBase = "draw_twirl"
textureName = "cloud2.tga"
textureBlend = "dstcolor one modulate"
startColor = "255 255 255 255"
finishColor = "0 0 0 0"
startRadius = .01
finishRadius = 2.0
animateTime = 1.5
rotationRate = 5.0
[trail]
renderBase = "draw_emit"
emitName = "dmist"
emitDelay = 0.2
emitVelocity = "0.5 0.0 0.5"
emitVariance = "0.25 -0.25 0.25"
[dmist]
simulateBase = "sim_dust"
lifeTime = 1.5
renderBase = "draw_twirl"
textureName = "cloud2.tga"
textureBlend = "dstcolor one modulate"
startColor = "255 255 255 255"
finishColor = "0 0 0 0"
startRadius = .01
finishRadius = 2.0
animateTime = 1.5
rotationRate = 5.0