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Author Topic: 1.3 Public Beta 5.1 released  (Read 5484 times)
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GSH
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« on: September 06, 2009, 08:13:46 PM »

See http://www.matesfamily.org/bz2/ for download info.

Download from FilePlanet: [url =http://www.fileplanet.com/files/200000/206883.shtml] Unofficial Patch 1.3 v5.1[/url]   <<< Link disabled 8/8/10 by RD due to it not being found now...

The major improvements of 1.3 public beta 5.1, compared to the last release (tech alpha 5) are:

- Performance optimizations to DirectX 9 graphics, most noticeably in the terrain rendering. Satellite view should be far faster, especially on slower machines
- EMBM bumpmaps work once again. High res shadows are re-enabled, but still just as buggy as it's always been (since Battlezone II v1.0)
- Local fog should look better
- Various crash bugs fixed
- Max vertex count for models has been upped to 20,000 verts/model; old limit was 2730 verts/model. No stock assets have higher poly counts, but mods may take advantage of that.

-- GSH
« Last Edit: August 08, 2010, 02:05:54 PM by Red Devil » Logged
Scav-Avenger
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« Reply #1 on: September 07, 2009, 08:53:07 AM »

Edit:Nevermind problem fixed, its my download manager's fault...

Finally 1.3pb5.1 is here!
« Last Edit: September 07, 2009, 09:02:30 AM by Scav-Avenger » Logged

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Wraith
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« Reply #2 on: September 07, 2009, 10:39:22 AM »

Why not an .exe download huh
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Axeminister
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« Reply #3 on: September 07, 2009, 11:05:09 AM »

It is an .exe file that is zipped, zipping things makes them compressed(smaller) for an easier download. Just read the information given at the link to the patch. It's GSH's website telling you it's an .exe.
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GSH
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« Reply #4 on: September 07, 2009, 01:14:22 PM »

Why not an exe download? Because people had occasional problems downloading from my site. (Hint, hint: get some mirrors up). If the exe downloaded for ta5 was truncated, it'd give an odd error. Now, with a .zip, the error messages should be more apparent and readable -- if it's not recognized as a proper .zip, just re-download. The installer exe is already pretty compressed; .zipping it only saves 289KB, according to Windows here. Quickly unpack it to the exe, just like before, and toss the .zip, if it offends you that much.

-- GSH
« Last Edit: September 07, 2009, 01:35:30 PM by GSH » Logged
Centerline
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« Reply #5 on: September 08, 2009, 12:47:44 AM »

I have put this version up for download on my site: www.valler.com/bz2/

And, the only thing that bit me was the pilot screen wouldn't let me select a pilot or quit on the first load.  I had to hit ~ and type quit to get out of it cleanly. On re-entry everything worked fine. This was an upgraded 1.3pb4a install on my laptop.

I don't have this problem when I upgrade a clean install without any existing pilot files.  I'm just mentioning this for those that are unaware as I know this has already been added to the bug list.

Centerline...
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« Reply #6 on: September 08, 2009, 01:47:54 AM »

Awesome! It finally came O_O
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« Reply #7 on: September 10, 2009, 04:04:52 PM »

Does 5.1 need to be a seperate install or can I just install it over TA 5.0? Is this just a 5.0 patch? Tanks BNG. 
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General BlackDragon
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« Reply #8 on: September 10, 2009, 05:29:20 PM »

technically, it doesnt matter. But it's 'best' to install over a clean install incase you've done noughty things to your existing one that might interfear with stuff. (like putting junk in data folder)
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« Reply #9 on: September 10, 2009, 06:26:03 PM »

Really, other then apply the 1.2 patch, and the no cd crack, my TA5 install is still a virgin. I open it just to see how much had changed. Kudos, for improving the opening video portion as it really looks quite a bit cleaner then the original. Who did the animation video redo; it actually looks pretty awesome. Was 3D MAX used to create the models and animation? I've been experimenting with some simple Directx animations with TS, but full figure multi-element animation is still over the horizon...kind of like a desert mirage if you get what I mean? Anyways, I may just keep the 5.0 version and do another with the 5.1 revision. Tanks, BNG.
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mrtwosheds
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« Reply #10 on: September 10, 2009, 09:08:10 PM »

Quote
other then apply the 1.2 patch, and the no cd crack,
There is no need to do either of these at all.
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Purplehaze
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« Reply #11 on: September 15, 2009, 08:19:03 PM »

Oh wow, I go away from this community for a while and you guys pop up a new patch :/
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(2010-07-29 19:06:22) Red Devil: that, and time for a beer!
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« Reply #12 on: September 16, 2009, 03:09:33 AM »

Happened to me last time too cheesy
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Red Spot
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« Reply #13 on: September 17, 2009, 12:32:21 PM »

I love the downloadspeed I get on your server Smiley

Thanks for the upgrade Wink
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« Reply #14 on: September 17, 2009, 10:22:44 PM »

I like it so far.  You put even more polish on the units it seems, or perhaps its just my eyes.  Noticed a decapitated soldier in the ruins of the a building in mission #2  A simple S & R that I had never seen before.  Not sure if that is new or merely I never saw it before.   Scavenger still got stuck on the wall in the mission where you first get to use the bomber.  So far it looks fine, and more polished than TA5, although TA5 was quite good.  I'm only up to "get help" at the moment though.
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