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Author Topic: An update on the AP...  (Read 531 times)
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AHadley
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« Reply #15 on: September 15, 2009, 03:53:13 PM »

10. Hardcoded.
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TheJamsh
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« Reply #16 on: September 16, 2009, 03:10:08 AM »

If you think about it, there isnt any way of getting more into one slot anyway. And ordering to more than ten unis at a time wouldn;t be pretty in MP...

The main purpose of the AP is to improve stock gameplay, and add loads of new things as well. Beyond that, its designed to be an 'always on' type mod, so once you've installed it stays switched on. Mods can also take advantage of the new shell and features. Its up to them.

The closest thing we've got to 'changing' the game as such, is we've added two new MP modes, not maps, but MODES. That MAY stretch to four provided we have the time to do so...
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Mr X
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« Reply #17 on: September 16, 2009, 02:04:59 PM »

Ah well, there goes my idea for having battles where you have absolutely epic unit counts on each side,

shame, it would've been awesome...
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« Reply #18 on: September 17, 2009, 03:12:00 AM »

100 units per side is epic! and detrimental to youre PC performance as well lol...

CPU can have more than 100 units... and two teams can form 200 units... and so on and so forth...
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