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March 12, 2010, 03:47:22 PM *
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Author Topic: 1.3 Public Beta 5.1 Bugs and Issues  (Read 2036 times)
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RubiconAlpha
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« Reply #45 on: January 23, 2010, 06:55:36 PM »

Two things I've noticed with a clean install:

1) I get a hard pause on screen when voice overs start to play, almost everythime. Running Windows XP MCE, Creative SB Audigy sound card with latest drivers 2.18.011.

2) Tunnels in single player games still not working in early missions. Been weird for awhile but after recently replaying the missions notice that when you "search for hostiles" in the tunnel it still spits you out midway thru.

If either of these have been already discussed since the release I might have missed it.  
« Last Edit: January 23, 2010, 09:27:53 PM by RubiconAlpha » Logged
TheJamsh
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« Reply #46 on: January 23, 2010, 07:48:13 PM »

Sounds like audio isn't being pre-loaded, or its just taking a long time on your system... not sure what to do here.

That tunnel issue is actually the broken service bay, some fixes to code a while ago meant that dodgy-made buildings like that one started acting a little screwy, and no-ones fixed it yet.
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DarkFox
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« Reply #47 on: February 11, 2010, 05:14:22 AM »

Here's one - if console logging is turned on (console.log 1), and the player tries to /pinglist in the multiplayer shell, the Battlezone II v1.3 application terminates.
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Attila
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« Reply #48 on: February 11, 2010, 12:19:36 PM »

I noticed this with that IP grabbing thing whatever the name for it may be. otherwise, without the IP grabbing tool, I have console logging on as well and I always type /pinglist.

Assuming that's what you're running...
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DarkFox
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« Reply #49 on: February 11, 2010, 04:13:54 PM »

Not, I'm not running anything except battlezone2 1.3... Turning console logging on via the console.
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